![]() The Direct3D output is now supported on Windows SDL2 builds just like Windows SDL1 builds. Support for Direct3D output in Windows SDL2 builds as default output It is recommended to set config options “aspect=true” (whenever the emulated display has an aspect ratio of 4:3) and “doublescan=false” for the pixel-perfect scaling. Setting “output=openglpp” or selecting “OpenGL perfect” from the menu (“Video” => “Output”) to enable it. Support for native pixel-perfect scaling with openglpp outputĭOSBox-X now natively supports the pixel-perfect scaling for improved image quality. For example, the command “MOUNT C C:\DIR -T OVERLAY” will specify the directory C:\DIR(\C_DRIVE) as the write location after mounting C: drive with a ZIP/7Z archive. This version adds the ability to make such drives writable by using overlay mounts, so that you can specify a directory for any changes to be written to. In the previous version support for mounting ZIP/7Z archives in read-only mode was added. Write/overlay support for mounted ZIP/7Z archives ![]() The speed of the Voodoo hardware emulation for running games like Tomb Raider 3dfx is also improved. It can now handle page faults non-recursively so that you will be able to run the dynamic_x86 core with Windows 9x in a largely reliable manner.ģdfx games can now work with the Glide passthrough feature when a guest system (guest DOS or Windows 9x) is currently running, in addition to DOSBox-X’s integrated DOS. ![]() There are major improvements for the 32/64-bit dynamic_x86 CPU core in this version to support Windows 9x/ME guest systems. ![]()
0 Comments
Leave a Reply. |